#ifndef QXGAMESERVER_GAMESERVER_H
#define QXGAMESERVER_GAMESERVER_H

#include <memory>
#include "Router.h"
#include "../tcp/TcpServer.h"

class GameServer {
public:
    GameServer();
    ~GameServer() = default;
    void Run();

private:
    std::shared_ptr<TcpServer> server;
};


#endif //QXGAMESERVER_GAMESERVER_H
